Exploring a Mobile-First UI Direction for a Family-Facing Concept

A speculative interface exploration based on an early-stage product idea

Context

Hylia was an early-stage product idea exploring how families might engage with shared routines and guidance through a digital platform.

The work was speculative by design, no live users, no existing service, and no production roadmap. The brief was to explore a clear, calm UI direction suitable for a family context, primarily on mobile.

The Challenge

The challenge was to translate an abstract idea into a tangible interface concept

Key constraints included:

  • No real user base or behavioural data

  • No validated feature set or usage patterns

  • A need to visualise the idea clearly enough to support early conversations

The risk was over-designing or implying certainty where none yet existed.

My Approach

Given the exploratory nature, the focus was intentionally narrow: interface clarity and tone.

  • Designed a mobile-first UI concept to explore hierarchy, spacing, and visual rhythm

  • Used established UX heuristics to reduce complexity and avoid cognitive overload

  • Focused on calm visual language appropriate for family and wellbeing contexts

Decisions were guided by:

  • Pattern familiarity

  • Accessibility basics

  • Personal judgement and experience, rather than validation

No user testing or behavioural claims were made.

The Outcome

The result was a coherent UI concept that:

  • Helped the client visualise the idea more concretely

  • Provided a baseline for future discussion or validation

  • Demonstrated how the product could feel, without claiming how it would perform


©2026 Kenem White